Ludo Snufflesack
£55.00
Anthropomorphic
Wolf Character
Portrait
Ludo Snufflesack
They quibble among us: sickos hijacked by some parasitic urge to ruin every possible conversation in Anthroxville. The nitpicker, also colloquially known as the "Well, Actually", has just two goals: the derailment of any half-decent discussion, and to spread their misery far and wide. No loftier purpose drives such a loathsome creature. Once infected, they abandon any quest for truth, love, reason, curiosity, or justice; they don’t even possess any worthwhile thoughts of their own. These vile wretches forsake any noble endeavor. Their mission is pure derailment and dispersal. The anthropomorphic wolf, Ludo Snufflesack, has watched on in helpless horror as this despicable condition has ravaged through the unwitting populace, turning even the kindest and and self-aware of souls into hair-splitting harpies, leaving a trail of conversational carnage in their wake.
It started with a whisper—a sly correction here, a pedantic interjection there. But soon, it ballooned into a monstrous beast, a memetic virus, an idea turned parasite. The afflicted—the once-vibrant citizens of this sprawling metropolis—became unwitting hosts to the mind virus. This insidious contagion thrived on their every interaction, spreading its toxic influence with each condescending remark and unsolicited correction. Conversations that once flowed like a swindler’s practiced charm—think Gregory Fromage or Luther Popshot—now stumbled and stuttered, bogged down by an incessant need to nitpick and dissect.
This was no ordinary plague of flesh and bone, but a mental affliction—a rogue thought commandeering the brain's natural circuitry. It thrived on an obsessive compulsion for precision, a relentless craving for correctness, burrowing deep into the synaptic crevices. The infected were consumed by an irresistible urge to correct even the slightest conversational misstep, wielding "Well, Actually" like a sadistic cudgel, bashing any semblance of fluid discourse into submission. Conversations transformed into battlegrounds, each exchange a potential minefield for pedantic ambushes, leaving no room for genuine dialogue. A casual remark about the weather spiraled into a pedantic lecture on meteorology. An innocent observation about one of Quentin Marmalade's or Charles Moneyshot's new movies devolved into an exhaustive critique of its plot holes and historical inaccuracies. They reveled in the discomfort and frustration they sowed, each “Well, actually…” delivered with a smug, self-satisfied grin that could make even Agatha Collop stop in her tracks.
Through the teeming thoroughfares of Anthroxville, these misanthropic miscreants slithered, their pestiferous influence creeping into every dank corner and crevice of the sprawling city. They haunted bustling marketplaces, infiltrated softly lit gin joints, and lurked in the shadows of arm-wrestling championships. No gathering was too small, no conversation too trivial, no event too insignificant to escape their corrosive touch.
The anthro wolf once witnessed Bella Imbroglio go to town on Oskar Knullrufs during a standoff over Jackson Jiffy's immortal words of wisdom, "If you not trippin', you trippin'." Oskar, who had made a quip of the maxim after nearly staggering over himself as he tried to spark his first king-sized spliff of the morning, was met with Bella's immediate and relentless correction. "Well, actually," she began, eyes gleaming with pedantic fervor, "Jiffy was referencing the altered states of consciousness, not a literal stumble." As Bella meticulously deconstructed every nuance of the phrase, Oskar's enthusiasm dimmed, the carefree essence of Jiffy's words dissipating under the weight of her scrutiny. "That was the joke," he said solemnly, his smile disappearing, as he took another extended puff. " Bella, undeterred, pressed on. "Well, actually, a joke is a form of humor constructed with a setup and a punchline, designed to elicit laughter through surprise or incongruity," she intoned, her voice dripping with academic certainty. She began an exhaustive dissection of comedic theory, tracing its roots from caveman slapstick to modern stand-up, while Oskar's eyes glazed over, his spirit crushed under the relentless barrage of nitpicking.
Ludo, observing the scene from his perch, couldn't help but shake his head. This was the new Anthroxville, where even a simple jest was dissected to death, and the joy of spontaneous humor was sacrificed on the altar of pedantic and, even more troubling, incorrect, precision. When Zofia Squits, Rupert Taboo, and Squiff Flonker came squabbling over, they brought with them the same air that the anthro wolf had been starting to...